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141. Scanning Idea - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Scan the sig down to 100% and you get an icon for it. Unless it's scanned to 100%, it is represented by your ship's knowledge of its location. Your ship knows it is somewhere on the surface of that sphere or circle. I mean...
- by Juan Mileghere - at 2015.01.30 05:37:51
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142. Covert OP's T2 Noctis / Prospector Support Ship - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Counter proposal: Slots: 5/3/1 Ore Industrial skill: 60% tractor beam range per level 30% Tractor beam velocity per level Sneaky, cloaky indy thing skill: 5% reduction Sig Radius 10% Reduction to Cov Ops Cloak CPU ne...
- by Juan Mileghere - at 2015.01.29 21:27:56
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143. Scanning Idea - in Player Features and Ideas Discussion [original thread]
When a new site/anomaly appears can instead of things signatures turning into the spheres can they remain as what we had before the new site spawned.
- by Juan Mileghere - at 2015.01.29 20:14:47
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144. Resource Drone change - in Player Features and Ideas Discussion [original thread]
Can't you just ask for T2 salvage drones and not something utterly silly?
- by Juan Mileghere - at 2015.01.29 19:43:15
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145. ORE Ship Line Extended - in Player Features and Ideas Discussion [original thread]
Abrazzar wrote: ORE Ship Line Extended I know, I know, we don't need them, there's better to do, etc. but let's assume there are a few hours too much sunshine in Iceland and CCP gets taken over by a massive carebear epidemic. ...
- by Juan Mileghere - at 2015.01.29 19:37:39
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146. Merging 3 games into 1 Input requested - in Player Features and Ideas Discussion [original thread]
Look I used to be a DUST bunny, but not only from the EVE side is that a bad Idea but from my experience in DUST and understanding the current state of the game that's a bad idea. Legion, that thing CCP hasn't talked about for a year? Just like th...
- by Juan Mileghere - at 2015.01.29 19:22:52
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147. Three minor issues with a big potential impact - in Player Features and Ideas Discussion [original thread]
Miss Everest wrote: Three minor issues with a big impact. These issues are: Bumping Log off timer for people that don't/cant agress (freighters) hyperdunking (CCP ruling is stupid and you should feel bad.) First I want to make it clear I have...
- by Juan Mileghere - at 2015.01.29 08:14:30
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148. The Drone Question, does it make sense ? - in Player Features and Ideas Discussion [original thread]
Wow, OP I mean you do understand how many drone related posts there are with ideas just like this? Can't just put this in another persons thread? Seems silly though, fixes can be achieved without drastic changes like this, and changes like this m...
- by Juan Mileghere - at 2015.01.29 08:10:13
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149. Battleship PVP Viability - in Player Features and Ideas Discussion [original thread]
Gremoxx wrote: BS are not bad or worse, they are in some cases better than other PvP boats. Its all down to Cost v usability The cost of well fitted BS v decent fitted HAC or SC. Alliance SRP will pay for HAC or SC, it will cost less and...
- by Juan Mileghere - at 2015.01.28 17:12:03
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150. Unclaimed Wrecks (with or without loot). - in Player Features and Ideas Discussion [original thread]
Or people can scan down wrecks. I mean if one turret goes boom that cargo container it spawns is a structure IIRC just scan for it.
- by Juan Mileghere - at 2015.01.28 17:00:34
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151. trade hubs in the 4 corners of NUL sec - in Player Features and Ideas Discussion [original thread]
Ix Method wrote: What's wrong with existing NPC space? It makes OPs make create threads like this.
- by Juan Mileghere - at 2015.01.28 16:58:25
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152. trade hubs in the 4 corners of NUL sec - in Player Features and Ideas Discussion [original thread]
Trade hubs are built by players, CCP did not say 'Jita will be a Trade hub' people just did lots of trading there and it became one.
- by Juan Mileghere - at 2015.01.28 16:57:16
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153. POS Scanning module - in Player Features and Ideas Discussion [original thread]
Only if it can only be put on JFs then it might be doable... Otherwise that's a terrible idea allowing people to gain intel lazily.
- by Juan Mileghere - at 2015.01.20 02:08:33
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154. Nestor need some love. - in EVE General Discussion [original thread]
Herzog Wolfhammer wrote: Godfrey Silvarna wrote: Nestor is an excellent Logistics boat for Wormhole PvP fleets. For this role nothing needs to change. Couldn't care less if no one can use it for missioning. Not all battleships need to be ma...
- by Juan Mileghere - at 2015.01.15 02:20:54
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155. Voting for a vertical Minmatar T3 Destroyer! - in Player Features and Ideas Discussion [original thread]
This sounds great +1
- by Juan Mileghere - at 2015.01.15 01:32:52
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156. this may sound nit picky - in Player Features and Ideas Discussion [original thread]
+1 seems like a good Idea
- by Juan Mileghere - at 2015.01.13 06:18:48
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157. Teach newbros EvE in their tutorials - in Player Features and Ideas Discussion [original thread]
Davey Talvanen wrote: The idea is simple : Give a newbro something valuable and then destroy it Example : CCP gives a new player a shiny battleship (un-seedable or contractable) at the end of the aura tutorials. Then pay a member of CODE. or a...
- by Juan Mileghere - at 2015.01.12 23:58:28
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158. Crime watch Idea - Logoff Mechanics - in Crime and Punishment [original thread]
Globby wrote: Since when is shooting people the only form of PvP in eve? I propose that we should be able to inflict a 15 minute capsuleer log off timer by simply right clicking on a player's name and clicking a button. This can prevent people...
- by Juan Mileghere - at 2015.01.10 22:24:36
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159. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
The T2 Mining laser's activation cost will be 70 now? seems a bit high compared to the Variants, then again, that's just me.
- by Juan Mileghere - at 2015.01.01 18:43:35
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160. Gallente t3 Destroyer Role Bonus = HULL REPPERS over 9000% - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Why would this be given to gallente when the closest thing to a hull tanking race is minmatar. also i wouldn't hold your breath for unique considering the amarr T3s stats they are all just going to me racial clones ...
- by Juan Mileghere - at 2014.12.19 19:28:56
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